grab and move cube
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+4
-2
@@ -1,9 +1,11 @@
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#ifndef SCREEN_H
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#define SCREEN_H
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#define GAME_FPS 60
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#include "player.h"
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#define GAME_FPS 60
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#define MAX_COLUMNS 20
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void DrawLevel00();
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void DrawLevel00(Player *player);
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#endif
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