#include #include "cursor.h" #include "layout.h" #include "toplevel.h" #include "types.h" /* * returns surface at given cursor coordinates * and coordinates inside of it to process input event */ void client_from_coords(absn_server *server, double x, double y, struct wlr_surface **rsurface, absn_toplevel **rtoplevel, absn_layer_surface **rlayer_surface, double *rx, double *ry) { struct wlr_scene_node *pnode = NULL, *node = NULL; struct wlr_scene_buffer *buffer = NULL; struct wlr_surface *surface = NULL; absn_layer_surface *layer_surface = NULL; absn_toplevel *toplevel = NULL; for (int i = LAYERS_COUNT - 1; i > 0; --i) { node = wlr_scene_node_at(&server->layers[i]->node, x, y, rx, ry); if (!node) { continue; } if (node->type == WLR_SCENE_NODE_BUFFER) { buffer = wlr_scene_buffer_from_node(node); surface = wlr_scene_surface_try_from_buffer(buffer)->surface; } for (pnode = node; pnode && !toplevel; pnode = &pnode->parent->node) toplevel = pnode->data; if (toplevel && toplevel->type == LAYER_SURFACE) { toplevel = NULL; layer_surface = pnode->data; } } if (rsurface) *rsurface = surface; if (rtoplevel) *rtoplevel = toplevel; if (rlayer_surface) *rlayer_surface = layer_surface; } void reset_cursor_mode(absn_server *server) { server->cursor_mode = CURSOR_PASSTHROUGH; wlr_cursor_set_xcursor(server->cursor, server->cursor_mgr, "default"); if (server->focused_toplevel) { wlr_xdg_toplevel_set_resizing(server->focused_toplevel->xdg, false); } } static void process_cursor_move(absn_server *server) { struct absn_toplevel *toplevel = server->focused_toplevel; if (!toplevel) { return; } if (toplevel->fullscreen) { toplevel->prev_geom = toplevel->geom; toplevel_set_fullscreen(toplevel, false); } uint32_t new_x, new_y; new_x = server->cursor->x - server->grab_x + server->grab_geom.x; new_y = server->cursor->y - server->grab_y + server->grab_geom.y; toplevel_set_pos(toplevel, new_x, new_y); if (!toplevel->floating) { toplevel_set_floating(toplevel, true); } if (toplevel->output != server->focused_output) { toplevel->output = server->focused_output; toplevel->workspace = toplevel->output->workspace; } } static void apply_resize(absn_toplevel *toplevel, struct wlr_box *new_geom) { if (toplevel->type == TOPLEVEL_XDG) { int32_t min_width = toplevel->xdg->current.min_width; int32_t min_height = toplevel->xdg->current.min_height; int32_t max_width = toplevel->xdg->current.max_width; int32_t max_height = toplevel->xdg->current.max_height; if (max_width == 0) { max_width = 10000; } if (max_height == 0) { max_height = 10000; } if (!(new_geom->width >= min_width && new_geom->width <= max_width)) { new_geom->width = toplevel->geom.width; new_geom->x = toplevel->geom.x; } if (!(new_geom->height >= min_height && new_geom->height <= max_height)) { new_geom->height = toplevel->geom.height; new_geom->y = toplevel->geom.y; } } toplevel_set_geom(toplevel, new_geom); } static void process_cursor_resize(absn_server *server) { struct absn_toplevel *toplevel = server->focused_toplevel; if (!toplevel) { return; } if (toplevel->resizing) { return; } if (toplevel->fullscreen) { toplevel_set_fullscreen(toplevel, false); } if (!toplevel->floating) { toplevel_set_floating(toplevel, true); } int32_t new_x, new_y, new_width, new_height; new_x = server->grab_geom.x; new_y = server->grab_geom.y; new_width = server->grab_geom.width; new_height = server->grab_geom.height; int32_t dx = server->cursor->x - server->grab_x; int32_t dy = server->cursor->y - server->grab_y; if (dx == 0 && dy == 0) { return; } switch (server->resize_corner) { case TOP_LEFT: new_x += dx; new_y += dy; new_width -= dx; new_height -= dy; break; case TOP_RIGHT: new_y += dy; new_width += dx; new_height -= dy; break; case BOTTOM_LEFT: new_x += dx; new_width -= dx; new_height += dy; break; case BOTTOM_RIGHT: new_width += dx; new_height += dy; break; default: // unreachable break; } if (new_width > 0 && new_height > 0) { struct wlr_box new_geometry = { .x = new_x, .y = new_y, .width = new_width, .height = new_height, }; apply_resize(server->focused_toplevel, &new_geometry); } } void process_cursor_motion(absn_server *server, uint32_t time) { double x, y; struct wlr_surface *surface = NULL; client_from_coords(server, server->cursor->x, server->cursor->y, &surface, NULL, NULL, &x, &y); struct wlr_seat *seat = server->seat; if (server->cursor_mode == CURSOR_MOVE) { process_cursor_move(server); return; } else if (server->cursor_mode == CURSOR_RESIZE) { process_cursor_resize(server); return; } if (surface) { wlr_seat_pointer_notify_enter(seat, surface, x, y); wlr_seat_pointer_notify_motion(seat, time, x, y); } else { wlr_seat_pointer_clear_focus(seat); } }