#include #include #include "types.h" #include "absinthe-toplevel.h" void focus_toplevel(struct absinthe_toplevel *toplevel) { if (!toplevel) return; struct absinthe_server *server = toplevel->server; struct wlr_seat *seat = server->seat; struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface; struct wlr_surface *surface = toplevel->toplevel.xdg->base->surface; if (surface == prev_surface) return; if (prev_surface) { struct wlr_xdg_toplevel *prev_toplevel = wlr_xdg_toplevel_try_from_wlr_surface(prev_surface); if (prev_toplevel) { wlr_xdg_toplevel_set_activated(prev_toplevel, false); absinthe_toplevel_set_border_color(prev_toplevel->base->data, unfocused_border_color); } } toplevel->server->focused_toplevel = toplevel; struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat); wlr_scene_node_raise_to_top(&toplevel->scene_tree->node); wl_list_remove(&toplevel->flink); wl_list_insert(&server->focus_stack, &toplevel->flink); wlr_xdg_toplevel_set_activated(toplevel->toplevel.xdg, true); absinthe_toplevel_set_border_color(toplevel, focused_border_color); if (keyboard) wlr_seat_keyboard_notify_enter(seat, surface, keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers); } static struct absinthe_toplevel *focus_get_topmost(struct absinthe_server *server) { struct absinthe_toplevel *toplevel; wl_list_for_each(toplevel, &server->focus_stack, flink) { if (toplevel) return toplevel; } return NULL; } void focus_next(struct absinthe_server *server) { struct absinthe_toplevel *toplevel = focus_get_topmost(server); struct absinthe_toplevel *next; wl_list_for_each(next, &toplevel->link, link) { if (&next->link == &toplevel->server->toplevels) continue; break; } focus_toplevel(next); } void focus_prev(struct absinthe_server *server) { struct absinthe_toplevel *toplevel = focus_get_topmost(server); struct absinthe_toplevel *prev; wl_list_for_each_reverse(prev, &toplevel->link, link) { if (&prev->link == &toplevel->server->toplevels) continue; break; } focus_toplevel(prev); }