#include #include #include "types.h" void output_frame(struct wl_listener *listener, void *data) { struct absinthe_output *output = wl_container_of(listener, output, frame); struct wlr_scene *scene = output->server->scene; struct wlr_scene_output *scene_output = wlr_scene_get_scene_output(scene, output->wlr_output); struct absinthe_toplevel *toplevel; wl_list_for_each(toplevel, &output->server->toplevels, link) { if (toplevel->resizing && toplevel->output == output) goto skip; } wlr_scene_output_commit(scene_output, NULL); skip: struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); wlr_scene_output_send_frame_done(scene_output, &now); } void output_request_state(struct wl_listener *listener, void *data) { struct absinthe_output *output = wl_container_of(listener, output, request_state); const struct wlr_output_event_request_state *event = data; wlr_output_commit_state(output->wlr_output, event->state); } void output_destroy(struct wl_listener *listener, void *data) { struct absinthe_output *output = wl_container_of(listener, output, request_state); wl_list_remove(&output->frame.link); wl_list_remove(&output->request_state.link); wl_list_remove(&output->destroy.link); wl_list_remove(&output->link); free(output); } void outputs_update(struct wl_listener *listener, void *data) { struct absinthe_server *server = wl_container_of(listener, server, output_layout_change); struct absinthe_output *output; wl_list_for_each(output, &server->outputs, link) { wlr_output_layout_get_box(server->output_layout, output->wlr_output, &output->geometry); } } void update_focused_output(struct absinthe_server *server) { struct absinthe_output *output; int32_t cursor_x = server->cursor->x; int32_t cursor_y = server->cursor->y; wl_list_for_each(output, &server->outputs, link) { bool cursor_in_output_x = cursor_x >= output->geometry.x && cursor_x <= output->geometry.x + output->geometry.width; bool cursor_in_output_y = cursor_y >= output->geometry.y && cursor_y <= output->geometry.y + output->geometry.height; if (cursor_in_output_x && cursor_in_output_y) { server->focused_output = output; break; } } }