resizing serial
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+2
-4
@@ -139,10 +139,8 @@ struct absinthe_toplevel {
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struct wlr_scene_rect *border[4];
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struct wlr_xdg_toplevel_decoration_v1 *decoration;
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bool floating;
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bool tiled;
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bool fullscreen;
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bool performing_resize;
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bool tiled, floating, fullscreen, maximized;
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uint32_t resizing;
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struct wlr_box geometry;
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struct wlr_box prev_geometry;
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