focus border color
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@@ -75,7 +75,6 @@ void absinthe_toplevel_update_borders_geometry(struct absinthe_toplevel *topleve
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if (toplevel->geometry.width - 2 * bw < 0 || toplevel->geometry.height - 2 * bw < 0)
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return;
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wlr_scene_node_set_position(&toplevel->scene_tree->node, toplevel->geometry.x, toplevel->geometry.y);
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wlr_scene_node_set_position(&toplevel->scene_surface->node, bw, bw);
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