borders
This commit is contained in:
@@ -1,3 +1,8 @@
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#include "types.h"
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struct absinthe_toplevel *absinthe_toplevel_at(struct absinthe_server *server, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy);
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void absinthe_toplevel_set_position(struct absinthe_toplevel *toplevel, int32_t x, int32_t y);
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void absinthe_toplevel_set_size(struct absinthe_toplevel *toplevel, int32_t width, int32_t height);
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void absinthe_toplevel_update_border_geometry(struct absinthe_toplevel *toplevel);
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void absinthe_toplevel_set_border_color(struct absinthe_toplevel *toplevel, const float color[4]);
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+10
-1
@@ -16,10 +16,16 @@
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#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_xdg_decoration_v1.h>
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// Configuration, later will be moved
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#define ABSINTHE_CURSOR_MOD WLR_MODIFIER_ALT
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#define ABSINTHE_CURSOR_MOVE_BUTTON BTN_LEFT
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#define ABSINTHE_CURSOR_RESIZE_BUTTON BTN_RIGHT
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#define ABSINTHE_BORDER_WIDTH 2
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static const float bordercolor[4] = {0.88, 0.18, 0.18, 1.0};
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enum absinthe_cursor_mode {
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ABSINTHE_CURSOR_PASSTHROUGH,
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ABSINTHE_CURSOR_MOVE,
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@@ -63,9 +69,10 @@ struct absinthe_server {
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struct wl_listener pointer_focus_change;
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struct wl_listener request_set_selection;
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struct wl_list keyboards;
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uint32_t last_pointer_motion_time_msec;
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enum absinthe_cursor_mode cursor_mode;
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struct absinthe_toplevel *grabbed_toplevel;
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struct wlr_box grabbed_box;
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struct wlr_box grabbed_geometry;
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uint32_t grab_x, grab_y;
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enum absinthe_cursor_resize_corner cursor_resize_corner;
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@@ -91,6 +98,8 @@ struct absinthe_toplevel {
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struct wl_list link;
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struct absinthe_server *server;
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struct wlr_scene_tree *scene_tree;
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struct wlr_scene_rect *border[4];
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struct wlr_box geometry;
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struct wlr_xdg_toplevel *xdg_toplevel;
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struct wl_listener map;
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struct wl_listener unmap;
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@@ -22,3 +22,44 @@ struct absinthe_toplevel *absinthe_toplevel_at(struct absinthe_server *server, d
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}
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return tree->node.data;
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}
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void absinthe_toplevel_set_position(struct absinthe_toplevel *toplevel, int32_t x, int32_t y)
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{
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wlr_scene_node_set_position(&toplevel->scene_tree->node, x, y);
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}
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void absinthe_toplevel_set_size(struct absinthe_toplevel *toplevel, int32_t width, int32_t height)
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{
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if (width == toplevel->xdg_toplevel->current.width && height == toplevel->xdg_toplevel->current.height) {
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return;
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}
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toplevel->geometry.width = width;
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toplevel->geometry.height = height;
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wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel, width, height);
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}
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void absinthe_toplevel_update_border_geometry(struct absinthe_toplevel *toplevel)
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{
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int bw = ABSINTHE_BORDER_WIDTH;
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wlr_scene_rect_set_size(toplevel->border[0], toplevel->geometry.width - 2 * bw, bw);
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wlr_scene_rect_set_size(toplevel->border[1], toplevel->geometry.width - 2 * bw, bw);
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wlr_scene_rect_set_size(toplevel->border[2], bw, toplevel->geometry.height);
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wlr_scene_rect_set_size(toplevel->border[3], bw, toplevel->geometry.height);
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wlr_scene_node_set_position(&toplevel->border[0]->node, 0, -bw);
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wlr_scene_node_set_position(&toplevel->border[1]->node, 0, toplevel->geometry.height - 2 * bw);
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wlr_scene_node_set_position(&toplevel->border[2]->node, -bw, -bw);
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wlr_scene_node_set_position(&toplevel->border[3]->node, toplevel->geometry.width - 2 * bw, -bw);
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absinthe_toplevel_set_size(toplevel, toplevel->geometry.width - 2 * bw, toplevel->geometry.height - 2 * bw);
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}
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void absinthe_toplevel_set_border_color(struct absinthe_toplevel *toplevel, const float color[4])
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{
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for (int i = 0; i < 4; ++i) {
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wlr_scene_rect_set_color(toplevel->border[i], color);
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}
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}
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+9
-7
@@ -16,8 +16,8 @@ static void process_cursor_move(struct absinthe_server *server) {
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if (!toplevel) return;
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uint32_t new_x, new_y;
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new_x = server->cursor->x - server->grab_x + server->grabbed_box.x;
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new_y = server->cursor->y - server->grab_y + server->grabbed_box.y;
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new_x = server->cursor->x - server->grab_x + server->grabbed_geometry.x;
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new_y = server->cursor->y - server->grab_y + server->grabbed_geometry.y;
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wlr_scene_node_set_position(&toplevel->scene_tree->node, new_x, new_y);
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}
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@@ -27,10 +27,10 @@ static void process_cursor_resize(struct absinthe_server *server) {
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if (!toplevel) return;
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int32_t new_x, new_y, new_width, new_height;
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new_x = server->grabbed_box.x;
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new_y = server->grabbed_box.y;
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new_width = server->grabbed_box.width;
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new_height = server->grabbed_box.height;
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new_x = server->grabbed_geometry.x;
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new_y = server->grabbed_geometry.y;
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new_width = server->grabbed_geometry.width;
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new_height = server->grabbed_geometry.height;
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switch (server->cursor_resize_corner) {
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case ABSINTHE_CURSOR_RESIZE_CORNER_TOP_LEFT:
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@@ -59,7 +59,9 @@ static void process_cursor_resize(struct absinthe_server *server) {
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if (new_width > 0 && new_height > 0) {
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wlr_scene_node_set_position(&toplevel->scene_tree->node, new_x, new_y);
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wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel, new_width, new_height);
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absinthe_toplevel_set_size(toplevel, new_width, new_height);
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absinthe_toplevel_update_border_geometry(toplevel);
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}
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}
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+1
-2
@@ -78,8 +78,6 @@ int main(int argc, char **argv)
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wl_signal_add(&server.backend->events.new_output, &server.new_output);
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server.output_layout = wlr_output_layout_create(server.display);
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server.output_layout_change.notify = output_layout_change;
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wl_signal_add(&server.output_layout->events.change, &server.output_layout_change);
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server.output_mgr = wlr_output_manager_v1_create(server.display);
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@@ -100,6 +98,7 @@ int main(int argc, char **argv)
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server.cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
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server.last_pointer_motion_time_msec = 0;
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server.cursor_mode = ABSINTHE_CURSOR_PASSTHROUGH;
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server.cursor_motion.notify = server_cursor_motion;
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wl_signal_add(&server.cursor->events.motion, &server.cursor_motion);
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+14
-5
@@ -60,6 +60,10 @@ void server_new_xdg_toplevel(struct wl_listener *listener, void *data)
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toplevel->xdg_toplevel = xdg_toplevel;
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toplevel->scene_tree = wlr_scene_xdg_surface_create(&toplevel->server->scene->tree, xdg_toplevel->base);
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toplevel->scene_tree->node.data = toplevel;
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toplevel->geometry.x = 0;
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toplevel->geometry.y = 0;
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toplevel->geometry.width = 100;
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toplevel->geometry.height = 100;
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xdg_toplevel->base->data = toplevel;
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toplevel->map.notify = xdg_toplevel_map;
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@@ -120,16 +124,22 @@ void server_cursor_motion(struct wl_listener *listener, void *data)
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{
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struct absinthe_server *server = wl_container_of(listener, server, cursor_motion);
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struct wlr_pointer_motion_event *event = data;
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if (event->time_msec - server->last_pointer_motion_time_msec > 5) {
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wlr_cursor_move(server->cursor, &event->pointer->base, event->delta_x, event->delta_y);
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process_cursor_motion(server, event->time_msec);
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server->last_pointer_motion_time_msec = event->time_msec;
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}
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}
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void server_cursor_motion_absolute(struct wl_listener *listener, void *data)
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{
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struct absinthe_server *server = wl_container_of(listener, server, cursor_motion_absolute);
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struct wlr_pointer_motion_absolute_event *event = data;
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if (event->time_msec - server->last_pointer_motion_time_msec > 5) {
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wlr_cursor_warp_absolute(server->cursor, &event->pointer->base, event->x, event->y);
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process_cursor_motion(server, event->time_msec);
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server->last_pointer_motion_time_msec = event->time_msec;
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}
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}
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void server_cursor_button(struct wl_listener *listener, void *data)
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@@ -163,11 +173,10 @@ void server_cursor_button(struct wl_listener *listener, void *data)
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int lx, ly;
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wlr_scene_node_coords(&toplevel->scene_tree->node, &lx, &ly);
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server->grabbed_box.x = lx;
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server->grabbed_box.y = ly;
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server->grabbed_box.width = toplevel->xdg_toplevel->base->geometry.width;
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server->grabbed_box.height = toplevel->xdg_toplevel->base->geometry.height;
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wlr_log(WLR_DEBUG, "%d, %d", server->grabbed_box.width, server->grabbed_box.height);
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server->grabbed_geometry.x = lx;
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server->grabbed_geometry.y = ly;
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server->grabbed_geometry.width = toplevel->xdg_toplevel->base->geometry.width;
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server->grabbed_geometry.height = toplevel->xdg_toplevel->base->geometry.height;
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server->grabbed_toplevel = toplevel;
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int width = toplevel->xdg_toplevel->base->geometry.width;
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@@ -4,6 +4,7 @@
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#include "types.h"
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#include "xdg-decoration.h"
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#include "absinthe-toplevel.h"
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void xdg_toplevel_commit(struct wl_listener *listener, void *data)
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{
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@@ -22,6 +23,16 @@ void xdg_toplevel_map(struct wl_listener *listener, void *data)
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{
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struct absinthe_toplevel *toplevel = wl_container_of(listener, toplevel, map);
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for (int i = 0; i < 4; ++i) {
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toplevel->border[i] = wlr_scene_rect_create(toplevel->scene_tree, 0, 0, bordercolor);
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toplevel->border[i]->node.data = toplevel;
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}
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absinthe_toplevel_update_border_geometry(toplevel);
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absinthe_toplevel_set_border_color(toplevel, bordercolor);
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wl_list_insert(&toplevel->server->toplevels, &toplevel->link);
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}
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