add basic tiling
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@@ -0,0 +1,5 @@
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#pragma once
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#include "types.h"
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void layout_arrange(struct absinthe_output *output);
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+30
-2
@@ -16,7 +16,7 @@
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#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_xdg_decoration_v1.h>
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// Configuration, later will be moved
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// Configuration, will be moved later
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#define ABSINTHE_CURSOR_MOD WLR_MODIFIER_ALT
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#define ABSINTHE_CURSOR_MOVE_BUTTON BTN_LEFT
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@@ -27,6 +27,13 @@
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static const float focused_border_color[4] = {0.88, 0.18, 0.18, 1.0};
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static const float unfocused_border_color[4] = {0.18, 0.18, 0.18, 1.0};
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#define ABSINTHE_MAIN_TOPLEVEL_WIDTH 0.5
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#define ABSINTHE_OUTPUT_GAP 10
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#define ABSINTHE_LAYOUT_GAP 10
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// Configuration end
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enum absinthe_cursor_mode {
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ABSINTHE_CURSOR_PASSTHROUGH,
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ABSINTHE_CURSOR_MOVE,
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@@ -40,6 +47,23 @@ enum absinthe_cursor_resize_corner {
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ABSINTHE_CURSOR_RESIZE_CORNER_BOTTOM_RIGHT,
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};
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enum absinthe_toplevel_type {
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ABSINTHE_TOPLEVEL_XDG_SHELL,
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ABSINTHE_TOPLEVEL_LAYER_SHELL,
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ABSINTHE_TOPLEVEL_X11,
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};
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enum absinthe_layers {
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ABSINTHE_LAYER_BACKGROUND,
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ABSINTHE_LAYER_TILE,
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ABSINTHE_LAYER_FLOAT,
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ABSINTHE_LAYER_FULLSCREEN,
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ABSINTHE_LAYER_POPUP,
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ABSINTHE_LAYER_OVERLAY,
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ABSINTHE_LAYER_LOCK,
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ABSINTHE_LAYERS_COUNT,
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};
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struct absinthe_output;
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struct absinthe_server {
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@@ -71,14 +95,15 @@ struct absinthe_server {
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struct wl_listener pointer_focus_change;
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struct wl_listener request_set_selection;
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struct wl_list keyboards;
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enum absinthe_cursor_mode cursor_mode;
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struct wlr_box grabbed_geometry;
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uint32_t grab_x, grab_y;
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enum absinthe_cursor_resize_corner cursor_resize_corner;
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struct wl_list toplevels;
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struct absinthe_toplevel *focused_toplevel;
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struct wl_list focus_stack;
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struct absinthe_toplevel *focused_toplevel;
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struct absinthe_output *focused_output;
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struct wl_list outputs;
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@@ -107,12 +132,15 @@ struct absinthe_toplevel {
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struct absinthe_output *output;
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struct wlr_scene_tree *scene_tree;
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struct wlr_scene_tree *scene_surface;
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int32_t border_width;
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struct wlr_scene_rect *border[4];
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bool fullscreen;
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bool performing_resize;
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struct wlr_box geometry;
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struct wlr_box prev_geometry;
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struct wlr_xdg_toplevel *xdg_toplevel;
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struct wl_listener map;
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struct wl_listener unmap;
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@@ -0,0 +1,61 @@
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#include "types.h"
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void layout_arrange(struct absinthe_output *output)
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{
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if (!output)
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return;
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struct absinthe_toplevel *toplevel;
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size_t toplevels_count = 0;
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wl_list_for_each(toplevel, &output->server->toplevels, link) {
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if (toplevel->output == output)
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toplevels_count++;
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}
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if (toplevels_count < 1)
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return;
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int32_t bw = ABSINTHE_WINDOW_BORDER_WIDTH;
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int32_t og = ABSINTHE_OUTPUT_GAP;
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if (toplevels_count == 1) {
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wl_list_for_each(toplevel, &output->server->toplevels, link) {
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if (toplevel->output == output)
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break;
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}
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wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel,
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output->geometry.width - 2 * bw - 2 * og,
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output->geometry.height - 2 * bw - 2 * og);
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toplevel->geometry.x = output->geometry.x + og;
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toplevel->geometry.y = output->geometry.y + og;
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return;
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}
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int32_t w, h;
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int32_t lg = ABSINTHE_LAYOUT_GAP;
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int32_t mw = ABSINTHE_MAIN_TOPLEVEL_WIDTH * (output->geometry.width - 2 * og);
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int32_t ty = og;
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size_t i = 0;
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wl_list_for_each(toplevel, &output->server->toplevels, link) {
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if (toplevel->output != output)
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continue;
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if (i == 0) {
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h = output->geometry.height - 2 * bw - 2 * og;
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wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel, mw, h);
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toplevel->geometry.x = output->geometry.x + og;
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toplevel->geometry.y = output->geometry.y + og;
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} else {
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w = output->geometry.width - mw - 2 * bw - 2 * lg - 2 * og;
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h = (output->geometry.height - ty - og) / (toplevels_count - i) - 2 * bw;
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wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel, w, h);
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toplevel->geometry.x = output->geometry.x + mw + lg + og;
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toplevel->geometry.y = output->geometry.y + ty;
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ty += h + 2 * bw + lg;
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}
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i++;
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}
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}
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+1
-1
@@ -172,7 +172,7 @@ void server_cursor_button(struct wl_listener *listener, void *data)
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int32_t lx, ly;
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wlr_scene_node_coords(&toplevel->scene_tree->node, &lx, &ly);
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server->grabbed_geometry.x = lx;
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server->grabbed_geometry.y = ly;
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server->grabbed_geometry.y = ly;
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server->grabbed_geometry.width = toplevel->geometry.width;
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server->grabbed_geometry.height = toplevel->geometry.height;
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+9
-2
@@ -5,8 +5,10 @@
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#include <wlr/util/log.h>
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#include "types.h"
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#include "xdg-decoration.h"
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#include "absinthe-toplevel.h"
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#include "layout.h"
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#include "output.h"
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#include "xdg-decoration.h"
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void xdg_toplevel_commit(struct wl_listener *listener, void *data)
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{
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@@ -18,7 +20,7 @@ void xdg_toplevel_commit(struct wl_listener *listener, void *data)
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xdg_decoration_request_mode(&toplevel->decoration_request_mode, toplevel->decoration);
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// Let toplevel set preferred size
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wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel, 0, 0);
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// wlr_xdg_toplevel_set_size(toplevel->xdg_toplevel, 0, 0);
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} else {
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// Check for size because we did't set it on initial commit
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int32_t bw = toplevel->border_width;
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@@ -42,11 +44,14 @@ void xdg_toplevel_map(struct wl_listener *listener, void *data)
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toplevel->border_width = ABSINTHE_WINDOW_BORDER_WIDTH;
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update_focused_output(toplevel->server);
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toplevel->output = toplevel->server->focused_output;
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toplevel->fullscreen = false;
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wl_list_insert(&toplevel->server->toplevels, &toplevel->link);
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wl_list_insert(&toplevel->server->focus_stack, &toplevel->flink);
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layout_arrange(toplevel->output);
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}
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void xdg_toplevel_unmap(struct wl_listener *listener, void *data)
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@@ -57,6 +62,8 @@ void xdg_toplevel_unmap(struct wl_listener *listener, void *data)
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wl_list_remove(&toplevel->link);
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wl_list_remove(&toplevel->flink);
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layout_arrange(toplevel->output);
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}
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void xdg_toplevel_destroy(struct wl_listener *listener, void *data)
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