add basic tiling

This commit is contained in:
2026-04-03 17:13:34 +07:00
parent 7e3ca8238c
commit cba94498b1
5 changed files with 106 additions and 5 deletions
+1 -1
View File
@@ -172,7 +172,7 @@ void server_cursor_button(struct wl_listener *listener, void *data)
int32_t lx, ly;
wlr_scene_node_coords(&toplevel->scene_tree->node, &lx, &ly);
server->grabbed_geometry.x = lx;
server->grabbed_geometry.y = ly;
server->grabbed_geometry.y = ly;
server->grabbed_geometry.width = toplevel->geometry.width;
server->grabbed_geometry.height = toplevel->geometry.height;