base
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#include <stdlib.h>
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#include "types.h"
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void output_frame(struct wl_listener *listener, void *data)
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{
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struct absinthe_output *output = wl_container_of(listener, output, frame);
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struct wlr_scene *scene = output->server->scene;
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struct wlr_scene_output *scene_output = wlr_scene_get_scene_output(scene, output->wlr_output);
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wlr_scene_output_commit(scene_output, NULL);
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_scene_output_send_frame_done(scene_output, &now);
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}
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void output_request_state(struct wl_listener *listener, void *data)
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{
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struct absinthe_output *output = wl_container_of(listener, output, request_state);
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const struct wlr_output_event_request_state *event = data;
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wlr_output_commit_state(output->wlr_output, event->state);
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}
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void output_destroy(struct wl_listener *listener, void *data)
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{
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struct absinthe_output *output = wl_container_of(listener, output, request_state);
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wl_list_remove(&output->frame.link);
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wl_list_remove(&output->request_state.link);
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wl_list_remove(&output->destroy.link);
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wl_list_remove(&output->link);
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free(output);
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}
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